Players Again Criticize Sony for Prioritizing Live-Service Games Over New Single-Player Titles
Players have again criticized Sony for shifting its focus from single-player PlayStation exclusives to online live-service games, which they say are delaying sequels to popular series for years.
Players around the world are unhappy with the direction Sony has chosen. In recent years, the Japanese company has devoted a significant share of its resources to multiplayer live-service games, leaving the single-player projects that made PlayStation popular without the same attention.
On the ResetEra forum, users question why Sony has chosen risky online experiments over continuing successful series with established audiences.
They cite Guerrilla Games as a prominent example. After the success of Horizon Forbidden West, a significant part of the team was assigned to the online spin-off Hunter’s Gathering instead of working on a third Horizon game.
Fans of Aloy’s adventures, who came to love the series for its story and world exploration, see the decision as a betrayal. They believe they will have to wait years for a sequel, possibly until the next console generation.
Players accuse Sony of chasing quick profits and following the multiplayer trend. They believe that approach has disrupted the game release schedule throughout the PlayStation generation.
Fans who bought consoles for large-scale single-player adventures are particularly frustrated. Instead of new entries in their favorite series, they have watched online projects get canceled after time and resources were spent on them.
Source: iXBT.games
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