
Greetings everyone, and happy Friday.
I am pleased to share the finalized schedule for our upcoming March update, which is slated for Thursday, March 26, at 06:00 UTC.
As I prepared for this release, I took a moment to reflect on our progress. I am proud to report that we have successfully addressed the majority of the objectives outlined in our “Fundamentals First” roadmap. In fact, looking back at our initial goals, I believe we have managed to deliver even more than we originally anticipated.
With our deadlines approaching, I have been fortunate to share frequent, detailed glimpses into our development every Friday. However, as we transition into the next phase of production, it may become more challenging to provide such consistent and in-depth updates. I hope you can understand as our focus shifts toward intensive implementation.
For the March update, our team has been refining the floral systems within the game. We are introducing several new features, including flower cultivation, bespoke bouquet crafting, the addition of fragrances, and the ability to gift your floral creations to others. You can catch a brief preview of these mechanics in the video released today.
While drafting this update, I happened to glance at a small dried bouquet sitting on my desk in the development room. It felt like a fitting moment to share a photo of it with you all, capturing the atmosphere of our workspace.
To our dedicated community: thank you for your unwavering patience and support as we continue to polish inZOI. Your encouragement drives us forward, even when we face challenges. I truly wish I could personally hand a bouquet to each and every one of you as a token of my gratitude.
Thank you for following our progress this week. I wish you all a restful and wonderful weekend ahead.
Warm regards,
kjun
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