How Counter-Strike: Global Offensive Began as an Xbox 360 Port
An early build of Counter-Strike: Source for the Xbox 360 has surfaced in a Valve file leak, showing how the development of the console port led to the creation of Counter-Strike: Global Offensive.
Roughly 12 TB of files have leaked from Valve, and the community is already examining their contents. Among the finds is an unusual build of Counter-Strike: Source created during the development of the game’s Xbox 360 version.
In 2010, Hidden Path Entertainment began porting CS: Source to Microsoft’s console. The developers modified the game to adapt the controls for a gamepad. Valve liked these changes so much that they ultimately led to the creation of CS: GO, which was released in 2012 for the Xbox 360 and PS3.
The discovered version occupies an intermediate place between the PC version of Source and the console GO. It features a redesigned interface with a radial buy menu, console icons, and early elements of Xbox Live Marketplace integration. There is also aim assist, which was absent in the PC version.
Console GO did not achieve success. The game was criticized for 30 fps and awkward controls. Valve did not release functional updates for it and abandoned further development of the version with the transition to the new generation of consoles.
Source: iXBT.games
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