GTA: Vice City RTX Remaster Tested on RTX 5080 vs. Original — Instantly Lost 200 FPS
Rockstar’s classic has received visual enhancements, but not every PC can cope with this build.
The creator behind the MxBenchmarkPC YouTube channel recently put a ray-traced version of Grand Theft Auto: Vice City through its paces.
With ray tracing enabled, the game’s visuals are noticeably transformed, but that fidelity comes with a heavy performance penalty.
The ray-traced run of GTA: Vice City was performed on a PC equipped with an NVIDIA GeForce RTX 5080 GPU paired with an Intel Core i7-14700F processor.
At 4K with NVIDIA DLSS 4 set to Performance mode, the framerate plunged by roughly 200 FPS.
Source: iXBT.games

Take-Two Chief Tells Journalist to Check the Facts Ahead of GTA VI Release
NVIDIA Releases GeForce 621.14 WHQL Driver as Windows 10 Support Continues
Epic Officially Makes Free D&D Game Even Freer This Week
Marvel’s Wolverine Sold 2.4 Million Copies in 50 Days, Sony Says
Digital Foundry Calls The Legend of Zelda: Ocarina of Time Remake One of Nintendo’s Best-Looking Games
Heroes of Might and Magic III Remake Developers Invite Players to Closed Playtest Starting November 18
World of Warcraft: Forever Launches Smoothly Except for Horde PvP Issues
The Elder Scrolls VI Fans Get New Merchandise Instead of Gameplay, Sparking Theories