Immortals of Aveum struck PlayStation 5, Xbox Series X/S, and also computer simply weeks earlier. We had a blast with it, giving it an 8 out of 10 in our review. Today, designer Ascendant Studios gave up around 45 percent of its team.
Ascendant creator and also chief executive officer Bret Robbins launched a declaration on Twitter today, clarifying the big decrease in team. He claims it was a shateringly challenging choice yet a needed one complying with the launch of Immortals of Aveum on August 22. Here’s Robbins’ declaration completely:
— Bret Robbins (@BretRobbins) September 14, 2023
The hearts of the Game Informer team are with every person influenced by these discharges and also those still at the workshop.
These discharges comply with the launch of Immortals of Aveum, a game we thoroughly enjoyed, on August 22. Before its launch, we went hands-on with Immortals of Aveum at Ascendant Studios and also talked with the team about creating a new first-person shooter in Unreal Engine 5.