Capcom Discloses Technical Details for Monster Hunter Wilds on Switch 2
Monster Hunter Wilds on Switch 2 will run at a resolution of up to 2240×1260 pixels at 30 FPS, and ray tracing will not be available in any mode.
Capcom revealed the technical specifications for the Switch 2 version of Monster Hunter Wilds, which is scheduled for release on December 4. In docked mode, players will be offered two visual settings.
The first option focuses on graphics quality and uses a resolution of 2240×1260 at 30 FPS. The second option prioritizes performance at 1920×1080 and 30 FPS, with a significantly more stable frame rate in this mode.
In handheld mode, a single option will be available featuring a resolution of 1536×864 pixels at 30 FPS.

Ray tracing is not supported in any mode. The Switch 2 version will launch ahead of the Ascendance expansion, which is scheduled for release in 2027.
Source: iXBT.games
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