
I used to be reminded this morning of Driving Survival, the upcoming driving horror sport the place our automobile careens by means of sodium-orange murk pursued by murderous drivers. The bits we’ve seen earlier than made me so uneasy that, naturally, I went on the lookout for extra. Turns out creator Ondřej Švadlena has shared just a few extra video clips since we final regarded and yep, it nonetheless appears splendidly malevolent. Everyday issues–a grocery store automobile park, a small city, gentle air pollution–appear horrible while you’re watching the headlights of a clapped-out murdercar draw nearer in your rear-view mirror.
Here’s a video, labelled a check, from August 2017:
Whatever it’s testing, I like the end result. I’m actually into the thick fog and subtle glow of the streetlights making the whole lot a little bit dreamy. And how enemy headlights reduce by means of the fog as a risk seen lengthy earlier than the automobile is.
Here’a check of evening and day in the identical space, additionally from final August:
So day’s not a lot friendlier, then.
From July 2017, a check of ambient sounds from Guillaume Blondeau:
Going additional again, to January 2017, chasing by means of a forest after a automobile carrying… kids? Those could be kids.
Well, possibly kids.
I like this. Driving a automobile in a sport often makes me really feel highly effective however right here the driving force appears so helpless, or not less than no extra highly effective than enemies – who don’t appear almost as considering self-preservation. Early footage confirmed the almost-people hopping out of their automobiles to batter yours with bats, although I don’t know the way a lot of that’s nonetheless within the sport. This is all early days, all of those movies are months outdated, and I don’t assume even the sport’s identify is settled but, so the whole lot might but change. But I consider ŠvadlenaX’s plans for the sport embody pootling, exploring, fleeing, and hiding, and I’m up for all of that.
Whatever it finally ends up as, I’ve massively loved watching (and rewatching) these bits this morning. You can observe improvement on the game’s TIG Forums thread.





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