Obsidian’s throwback RPG sequel Pillars Of Eternity II: Deadfire was resulting from launch in a couple of weeks, on April third, however now it won’t. The builders introduced at present that they’re pushing the launch again to May eighth, as testing suggestions has indicated the sport’s not fairly prepared but in order that they need to polish it up. Which, yeah, certain, nice. If you may afford to launch a sport later so it may be higher, please accomplish that.
Obsidian defined the delay in at present’s announcement:
“As you might have in all probability guessed, Deadfire is a large sport — considerably bigger than the unique Pillars of Eternity. Obsidian has been working tougher than Abydon himself to make each inch of it superior, in addition to incorporating all the nice suggestions we’ve got been getting from everybody taking part in the Backer Beta.
“With this in mind, we are taking just a few extra weeks to polish and put those finishing touches on the game.”
That ‘Backer Beta’ they point out is, by the best way, the testing entry given to individuals who paid sufficient into the sport’s crowdfunding marketing campaign. Big followers.
Pillars Of Eternity II: Deadfire is coming to Windows, Mac, and Linux through Steam and GOG, priced at £33/€46/$50.