It’s simple to overlook that Playerunknown’s Battlegrounds is in early entry, given its present place as industry-baffling overlord ascendant of all issues multiplayer and shooty, however we’re nonetheless some methods off from its official launch. In a Steam community update on Saturday, builders PUBG Corp outlined their plans for the sport between now and its model 1.zero launch, in addition to detailing some tweaks within the newest patch.
The excellent news: Armour is now extra constant, the place beforehand it could fail to cease bullets sometimes as a result of bugs.
The dangerous information: The all-consuming blue zone of dying doesn’t care about your pathetic human armour, bug-ridden or in any other case, and is now much more damaging than earlier than.
PUBG Corp’s reasoning is that gamers had been spending an excessive amount of time exterior of the fight space, absorbing blue zone injury with fastidiously timed therapeutic. While I can see their level, I can’t assist however suppose that (no less than within the earlier phases of a match) there must be extra alternatives for gamers to snag themselves a car and meet up with the pack. I’ve not performed Plunkbat as a lot as I might have appreciated, however a couple of quarter of my matches have ended with me attempting desperately to outrun inevitability whereas others cruise previous of their magnificent motorised machines.
Beyond that, their longer-term plans quantity to a fundamental roadmap to model 1.zero. They plan on working no less than three builds on check servers (separate from the present public construct), the primary of which can be centered on the brand new vaulting and climbing options. Once locked-down and prepared for public consumption, they plan on focusing one other two test-updates on optimisation in addition to common bug-hunting.
Once comfortable that these milestones have been handed on the check servers, the mixed replace can be beamed to most of the people, marking PUBG’s official transfer to model 1.zero and an finish to its time in early entry. If all goes to plan, they hope to be there by early November. Not that the modified in model quantity means a lot; improvement will nonetheless proceed as typical, with a second, desert-themed surroundings deliberate for launch not too lengthy after ‘launch’ – one thing they’d beforehand had of their launch roadmap, however conspicuously absent now.