Guns ‘n Goblins: Incremental Horde Survivor FPS Announced for PC
SoulGame Studio (creators of Minishoot’ Adventures) and developers Lance have announced Guns ‘n Goblins, a unique blend of incremental progression and fast-paced first-person shooter action.
The game’s standout feature is its massive scale. Powered by a custom engine, Guns ‘n Goblins can render thousands of monsters simultaneously, creating overwhelming tides of enemies that players must fight to keep at bay.
At the core of the gameplay is the Bell mechanic. Players dictate the pace: each ring of the bell calls in a new, even larger deluge of goblins and creatures. High risk leads to high rewards in the form of gold and experience.
Key Features:
- Massive Hordes: Battle legions of enemies that fill the entire screen.
- Progression System: Rise from an “Apprentice Bell Ringer” to a “Master Dragon Hunter.”
- Upgrades and Arsenal: Unlock and upgrade devastating weaponry to more efficiently cull the monster masses.
- Permanent Growth: Fruitful runs and permanent progression ensure that nothing is lost upon death, making you stronger for the next wave.
Guns ‘n Goblins is scheduled for release on PC (Steam) in 2026. The game is now available for wishlisting.

Control Resonant to feature subway system with multi-directional train attacks
House of the Dragon Showrunner Says Final Season Will Exceed Third in Scale
Big Walk Sells One Million Copies in Less Than a Week
Take-Two CEO Predicts Games Will Shift to Commercial Streaming in Three Years
House of the Dragon Alters Ulf the White Character Arc From Books
Onimusha: Way Of The Sword Isn’t An Open World Game, And It Isn’t A Soulslike Either
Netflix Sci-Fi Thriller Ranks #1 Worldwide Despite Poor Reviews
Action Man Movie in Development From Marvel Veterans