GTA series creator Dan Houser explained why he left Rockstar Games
Though the world is eagerly awaiting GTA VI, its story is being developed without Dan Houser, who led writing since 1997 — beginning with Grand Theft Auto: London 1969 — and contributed to other Rockstar titles, including L.A. Noire.
He left the company two years after Red Dead Redemption 2 was released, a move that surprised many fans. Earlier reports speculated his exit resulted from a dispute with his brother and Rockstar co‑founder Sam Houser. The reality was simpler: Houser cited professional burnout.
In an interview with American Radio 4, timed to the release of his debut novel “The Best Paradise,” he explained:
These projects are truly long and complex, and completing them takes an immense amount of time. It’s difficult to build something of this scale with so many moving parts — 450,000 lines of dialogue and roughly the same number of other elements that must be integrated. It’s a vast undertaking that unfolds over years, and I wasn’t sure I had the energy to tackle another game like that.
Source: iXBT.games
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