Sometimes, a single job posting can inform you a large number about the way forward for a studio. In the case of CCP’s latest position listing, it’s fairly express. They’re seeking to rent an skilled lead designer to go up manufacturing in London on an as-yet-announced MMO. While skinny on high quality particulars, we are able to not less than infer some attention-grabbing particulars in regards to the Eve Online studio’s short-term plans, and it paints an attention-grabbing image.
According to the job posting, CCP hope to determine a ‘small, tight-knit’ workforce in London, headed up by somebody with intensive trade expertise, together with ‘fantastic knowledge’ of MMOs each basic and up to date.
Even for a well known studio like CCP, it appears like an particularly bold job posting, with them asking for somebody with lead designer or design director expertise on not less than one main MMO or comparable recreation, with the talents and expertise to guide their London division. That’s a powerful piece of expertise they hope to draw, as profitable MMO launches as of late are a uncommon factor certainly. Interestingly, they point out that Unreal four engine expertise can be a serious benefit, hinting that no matter this recreation is to be, they possible have already got an engine in thoughts.
This comes at an attention-grabbing time for CCP. The firm appears to have spent a lot of the previous few years restructuring after plans to branch into both VR and other MMOs didn’t pan out. It’s been a while for the reason that World Of Darkness mission fell by means of, so maybe they’re feeling assured sufficient to present it one other shot. While there has also been some talk of them reviving their now-defunct EVE spinoff FPS Dust 514, we don’t know a lot in regards to the reboot past a reputation – Project Nova – and that versatile British studio Sumo Digital are collaborating on the mission.
This announcement additionally comes not lengthy after Eve Online – now totally transitioned to a hybrid free-to-play mannequin – greatly expanded the range of ships available to its rank-and-file free players. While it does considerably decrease the barrier for entry to CCP’s present MMO, the very nature of the sport (extremely social and overwhelmingly PvP-focused) signifies that it’s nonetheless a tough promote, even when newcomers can get a big chunk of the sport without cost.