AMD will soon unveil details about the next generation of its upscaling, rendering, and ray-tracing technologies.
Jack Huynh, AMD’s CEO and Senior Vice President, posted a video teasing the imminent arrival of the company’s new graphics technology, dubbed Redstone.
FSR Redstone builds on the AI-driven upscaling introduced in FSR 4, but brings three notable innovations: Neural Radiance Caching to accelerate lighting, Ray Regeneration — a technique comparable to ray reconstruction used in NVIDIA’s DLSS — and AI- and machine-learning-based Frame Generation.
AMD stresses that every element of Redstone is tailored for the RDNA 4 architecture that powers the Radeon RX 9000 series. Official support for older GPU generations has not been announced.
Previously, rumors suggested Redstone might be based on ROCm and could, in theory, run on NVIDIA and Intel GPUs. The official AMD teaser, however, lists support only for the Radeon RX 9000 family, with no indication of cross-vendor compatibility.
The company says it will disclose further information on December 10, including the list of supported games and its roadmap for the continued development of FSR Redstone.
Source: iXBT.games
