Overwatch’s animated shorts are moderately good. Thought you’d wish to know, simply in case you’ve been residing below a rock below a truck below a landslide for the final couple of years. The newest, Mei’s “Rise and Shine,” is kind of a bit completely different from what’s come beforehand and, within the above Making Of video, Blizzard clarify why as they go over just a few of the selections that went into placing it collectively.
For the sport itself, right here’s all the things coming in an upcoming Overwatch update.
While it isn’t notably inciteful as to how all this comes collectively – spoilers, animators spend months glued to their chairs ensuring Mei’s eyebrows transfer in the best approach – it does give us a glimpse on the ambitions of the animation crew. They’re not content material merely making battle scenes, regardless that they make the best ones – they need to strive new stuff.
Interestingly, there isn’t numerous speak in regards to the wider narrative right here. They converse on making a storyline inside the particular person cinematic, however not on the way it ties to the bigger Overwatch universe. That bigger plotline appears fairly fractured presently, and cinematic shorts haven’t moved past “Recall,” which is now a year-and-a-half previous. Perhaps that’s their subsequent step, or Blizzard are glad fleshing out character after character with out ever going wider.