Update 1.2 Fixes v1.2.4.0
Greetings, Pioneers!
It’s been a little while since our last patch. Over the summer, our team took turns taking well-deserved vacations, but we’ve also kept busy behind the scenes implementing important fixes and improvements for everyone.
Now that the team is largely back together, we’ve bundled everything into a fresh update for you to enjoy. True to form since Update 1.2, this patch is rolling out simultaneously across all supported platforms—including Steam, Epic Games Store, Xbox Series X|S, and PlayStation 5.
While this update squashes several lingering issues carried over from Update 1.2, please let us know if you encounter anything else that needs our attention over at our QA Platform. Your feedback plays a vital role in helping us improve the game, and we sincerely appreciate your support.
We remain fully committed to making Satisfactory an exceptional experience for every player.
Thank you so much for backing us <3
New Additions
- The First-Person Equipment Scale slider now supports a broader range of values once again (from 0.5 to 2).
Audio Updates
- Resolved an issue where the HUB’s FICSIT Freighter launch audio would occasionally cut out entirely when players were standing in or near the HUB.
- Fixed a bug that caused Photo Mode sound effects to play audibly for all participants during Multiplayer sessions.
Bug Fixes
- Fixed a Multiplayer issue where players could become permanently immobilized after riding inside an autonomous vehicle for extended periods.
- Resolved several instances where the Profanity Filter failed to apply correctly or only took effect after closing a UI window.
- Patched a crash tied to the
AFGRainAudioSubsystem. - Improved connection stability during Multiplayer loading screens; players joining a hosted session should now load in much more reliably.
- Corrected an unintended material cost requirement for building Beams, which was previously set higher than intended.
- Eliminated excessive log spam occurring during resource scanning and in-game pings.
- Fixed a bug where locked Splitter and Merger holograms (adjusted via nudging) would reset their locked position when the cursor hovered over a Conveyor Lift.
- Fixed an issue where conveyor belts failed to snap straight when constructed immediately after a 90-degree bend while using the “Straight” build mode.
- Resolved a persistent Dedicated Server issue where admin privileges were continually lost, requiring owners to reauthenticate repeatedly.
- Fixed a bug preventing the Screen Percentage graphics setting from functioning properly.
- Resolved an issue where Blueprints occasionally failed to appear under their correct categories, including in Multiplayer.
- Fixed a crash triggered when disconnecting from a Multiplayer session while seated inside a vehicle.
- Fixed online session settings failing to update in real-time, and sessions failing to restart automatically when changes were applied.
- Resolved a bug that rendered Blueprints unusable if the session name contained unsupported characters.
- Fixed an issue where drivers of Locomotives were unable to switch to the center track on a three-way railway switch configuration.
- Fixed an unintended visual blur affecting session names on Dedicated Servers.
- Fixed erratic menu behavior occurring when double-clicking a saved game.
- Fixed sampled Pipelines failing to retain customizer colors on their Flow Indicators.
- Fixed Blueprints containing vehicle paths—which were not centered correctly within the Blueprint Designer—exhibiting misaligned auto-connection hologram indicators during placement.
- Fixed sampled customization settings failing to apply properly to Pipeline Supports.
- Fixed the Personnel Elevator failing to align vertically with floor stops.
- Fixed a crash related to
FInstanceSceneDataBuffers. - Resolved one of the most frequent PS5 crashes, which was linked to
UFGBlueprintFunctionLibrary. - Fixed a rare bug where players could end up with invisible Sign poles possessing lingering, un-interactable collision boxes.
- Fixed Gates incorrectly blocking vehicle paths from being constructed through them.
- Fixed a crash triggered when constructing a Personnel Elevator as part of a Blueprint.
- Restored original hologram snapping behavior (CTRL/Automatic Clearance Separation) to function identically to Update 1.1.
- Fixed a Multiplayer crash associated with
FInstanceSceneDataBuffers. - Fixed Blueprint dismantling failing to display refunded materials correctly in Multiplayer.
- Fixed the autopilot status rapidly flickering in the Vehicle Path menu when vehicles were idling in traffic queues.
- Fixed available item counts in the Dimensional Depot failing to update dynamically during manual crafting.
- Fixed previously placed Blueprints turning invisible for players rejoining a Multiplayer session.
- Fixed the Object Scanner occasionally displaying misleading directional cues toward previously collected rewards in Multiplayer.
- Fixed an issue where Singularity Cell icons placed inside a Portal became corrupted, causing overlapping numbers upon opening and closing the menu.
- Fixed Valve holograms incorrectly reopening the Build Menu when right-clicking after the initial placement step, instead of canceling the action.
- Fixed a crash linked to
URainOcclusionWorldSubsystem. - Fixed customizer settings failing to apply to Conveyor Belts or Pipelines when utilizing Blueprint auto-connect features.
- Fixed railroad signals occasionally refusing to reverse directions.
- Fixed interactive glowing outlines becoming permanently stuck on screen after entering a vehicle in Multiplayer.
Optimizations
- Overhauled clearance overlap validation checks. Hovering holograms over existing buildables will no longer trigger micro-stutters or framerate drops, resulting in a much smoother, more consistent building experience.
User Interface (UI)
- Resolved a softlock condition that occurred when opening a MAM research tooltip immediately after initiating a research project.
- Updated the Freight Car description to reflect its correct liquid volume capacity.
Localization
- Fixed various typos and untranslated strings within the Options menu, Session Type warnings, and Fluid Freight Platforms.
- Updated all game languages with the most recent localization files.
Update 1.2.3.1 Fixes
Update 1.2.3.0 Fixes
Satisfactory 1.2 Update is Available Now!
Update 1.2 Now Available on Experimental