Todd Howard, head of Bethesda, shared his perspective on using AI in video games, describing it as a tool while stressing that it cannot supplant human creative vision.
At an event tied to the second episode of the Fallout series, Howard said:
I view it as a tool. Creative intent comes from people—artists above all. We leverage it to speed up certain iterations, not to generate everything. If you go back to the Photoshop of ten years ago, you wouldn’t want to use it.
He added:
We want to safeguard art. The human touch is what makes our projects distinctive.
Howard’s remarks come amid rising AI adoption across the industry: by 2025 more than half of Japanese studios reported using AI, and Epic Games has suggested AI will be involved in nearly all future products. Recent controversies — including the cancellation of Postal: Bullet Paradise over generative AI — indicate the debate remains heated.
Source: iXBT.games
