The SAG-AFTRA voice actors strike is over

The SAG-AFTRA voice actors strike is over

The SAG-AFTRA strike is over, following the approval of the Interactive Media Video Game Agreement. Members of the organisation voted overwhelmingly in favour of the settlement.

Here’s why videogame actors were striking within the first place.

A tentative agreement has been in place since October 9, 2017, however was solely ratified by nationwide vote yesterday. That settlement contains bonus funds primarily based on the variety of periods a videogame actor works, in addition to elevated transparency. That means actors will know the identify, style, and nature of the tasks they’re engaged on, whether or not these tasks are reprisal of previously-published IPs, and whether or not they’ll be required to carry out roles that embody profanity, racial slurs, or violence.

The settlement, which turns into totally efficient at this time, was voted in by a majority of 90% by 720 affected members, and brings to finish the voice actor strike that has been in impact since October 21, 2016. One of essentially the most high-profile impacts of that strike stemmed from the character of Life is Strange’s Chloe Price, whose voice actor, Ashly Burch didn’t return to voice the character within the prequel, Life is Strange: Before the Storm.

SAG-AFTRA President Gabrielle Carteris says “this agreement is the first step towards streamlining the work our members do in the video game industry. The deal includes significant improvements in the area of transparency and the payment structure ensures that our members are compensated fairly for their work. I am excited for what this means for our members moving forward.”


 
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