There are two main complaints about PlayerUnknown’s Battlegrounds, whilst we transfer on from its official launch date and much out of beta – it is stuffed with hackers and it runs like I might if I really needed to do a 100-person battle royale (poorly, very poorly). As a part of a brand new patch on the take a look at server, each these issues are being checked out by PUBG Corp.
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For stability, they’re splitting up gamers firstly of a recreation. Rather than the VOIP nightmare hell of gunfire, insults, and random leaping, you may discover yourselves in quite a lot of new, weaponless areas. The builders say that is “in an effort to optimize the server and recreation consumer efficiency” – presumably all of the physics objects, affect occasions, and different bits had been having points.
“Previously, all of the gamers would spawn collectively on the identical location awaiting the beginning of the match. Lots of interplay amongst a number of gamers in such a small space had a excessive affect on the servers. To resolve this, we’ve launched a number of areas the place gamers collect earlier than the match begin. As a consequence, the efficiency, each server and client-side, has improved.”
On hackers, they’re much less descriptive, however do say that they may “be testing a brand new safety (anti-cheat) measure that’s nonetheless below improvement however we need to begin gathering some information relating to it is stability and compatibility. Some PCs might expertise compatibility points throughout this take a look at, which can trigger crashes when beginning the sport.”
Obviously, giving out specifics would reasonably spectacularly defy the purpose, however there’s a suggestions part on the official forums for those that expertise points not associated to their aimbot.
Here’s the full patch notes. It’s on the take a look at server now and can hit stay as soon as they’ve confirmed it does what they need it to and is not inflicting main points – often inside per week.
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