Take a peek at this Unreal Four-based Overwatch tribute map so good it received Blizzard’s consideration

As nice as Overwatch could also be, it is nature as a game-as-service title signifies that it is unlikely to assist mods and user-made maps any time within the fast future (though Blizzard’s Starcraft 2 modding scene suggests that will change). If it did, we might completely need to play Joshua Llorente’s beautiful Cairo map, an in depth fly-through of which you’ll be able to see inside, in addition to some high-res screenshots here.

Until Blizzard snap up this gifted mapper, we will not run round Cairo, yelling at our pals for not standing on the seize factors. Until then, bone up on what is available with out handy Overwatch map guide.

Honestly, if it weren’t for the truth that it is clearly labelled as a fan-work, I might simply consider that this was an official Blizzard-made Overwatch map. The combination of historic cliche and utopian futurist structure is current and proper, as are the sweeping, barely too cartoonish curves of many constructions.

It’s not simply the map geometry that is stand-out beautiful, however the texture work, too. Everything is in excellent holding with the Overwatch aesthetic, and nothing is just too sharp or clearly ‘HD’ sufficient to face out (correctly, ideally), however there are sufficient positive particulars l(ike the illuminated or reflective hieroglyphics) that it is exhausting to not be impressed.

It captures the ‘softness’ of Overwatch’s world completely, even perhaps going past Blizzard’s personal finest with particulars like light-haze seen over probably the most densely populated elements of the map. Fortunately, we’re not the one ones to be impressed; Overwatch director Jeff Kaplan commented on Reddit that he’ll be in contact with the map’s creator.

This can also be removed from Llorente’s first Overwatch-inspired map, and he is versatile sufficient to provide equally attractive work in Unity 5 as nicely. You can see his fully gallery of work here – all of it provides up a one hell of a resume, and I can solely hope that Blizzard snap him up earlier than one other studio poaches such an clearly gifted mapper.


 
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