Star Wars: Empire at War devs pitched a sequel to EA, however “nothing has resulted”

Empire at War

During a Reddit AMA about their newest RTS Forged Battalion, builders Petroglyph revealed they had been eager to create a sequel to their breakthrough RTS title Star Wars: Empire at War, and had even approached EA concerning the concept.

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During the AMA, one redditor asked Petroglyph whether or not an official growth for Star Wars: Empire at War may very well be anticipated sooner or later. 

“Unfortunately, no official expansion is in the works – although we are still collecting data and hoping to get another patch out based on feedback,” a developer named Ted writes again.

“This is one thing that’s purely company. I haven’t got particulars, however EA has the licence to do all Star Wars video games they usually appear centered on making a number of titles at a really top quality bar. So, they’re utilizing all their accessible sources to that finish, which implies that should you’re not into FPS, it isn’t at present a precedence.

“We have reached out to them a number of occasions to see if they’d be fascinated by contracting us to construct an Empire at War II on the identical high quality stage as their different Star Wars FPS titles, however nothing has resulted from that (but).”

Originally launched in 2006, Star Wars: Empire at War is an RTS set between Episode III and Episode IV of the franchise and focuses on the battle between the Empire and the Rebels. Last 12 months, the title obtained new patches and Steam Workshop help which breathed new life into the decade-old recreation and sparked hopes for a sequel. However, despite the fact that the event crew appear keen, the choice seems to be out of their arms.

“We would LOVE to work on Empire at War again – we’ve been tossing around ideas ever since the new movies came out,” stated a developer named Torpid. “However, the decision is entirely up to Disney (the IP holder) and Electronic Arts (the exclusive video game license holder).”

 


 
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