SoulCalibur 6 is the most recent game in main collection to see bodily gross sales of its current releases drop compared to its predecessors. The preventing game launched earlier this week to loads of vital acclaim, however that hasn’t stopped gross sales dropping 55% in comparison with SoulCalibur V.
There is, in fact, prone to be a cause for this. Physical gross sales have been declining for some time, almost definitely because of it changing into simpler than ever to obtain a game with out ever having to depart your sofa. That’s not implausible information for retailers, however it’s prone to imply that builders aren’t too nervous.
The gross sales figures referenced above come from the UK’s bodily charts. At time of writing, the one data I can discover for the game’s digital efficiency comes from SteamCharts, which reckons it’s acquired a peak participant rely of round 14,000. That’s not dangerous, however I’ve not likely acquired something to match it to – no earlier SoulCalibur games have launched on Valve’s platform, so SteamCharts is all we’ve to go on for now.
The drop may not be the entire story, however it may nonetheless be worrying for SoulCalibur followers. Ahead of the game’s launch, its producer stated that poor gross sales could possibly be the final nail in the series’ coffin, because it “was actually facing a crisis of maybe disappearing.”
Both Call of Duty: Black Ops 4 and Assassin’s Creed Odyssey have not too long ago seen their bodily gross sales drop, with their predecessors outselling them within the UK’s bodily charts. SoulCal’s drop is especially huge, nonetheless – each COD and Assassin’s Creed noticed yearly drops of about 25%. Some of SoulCal’s lack of bodily gross sales, nonetheless, could be put all the way down to the truth that its predecessor got here out in 2012, when digital downloads have been far much less widespread than they’re now.
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