Feelreal is providing avid gamers an opportunity to “smell a digital world” with its multisensory VR masks. And sure, it’s April 3, no bamboozle… perhaps. I’m not totally certain. The Brooklyn-based firm has introduced it will likely be taking to crowdfunding platform Kickstarter to fund its facial equipment on April 9, with early adopters managing to internet themselves a 33% low cost off the system’s $299 price ticket.
The system slots beneath hottest VR headsets, overlaying a consumer’s mouth and nostril. Once geared up, the digital actuality augmenting face masks is able to producing smells, mist, cool or heat wind, vibration, and even “punches”. I’m not totally certain I would like that final one, but it surely’s certain to make for a reasonably immersive gaming expertise, I suppose.
Kitted out with “an impressive selection scents”, Feelreal are providing Aroma units for particular gaming experiences. Most notable among the many lot is its Skyrim VR aroma set priced at $50, full with wildflower, forest, moss, patchouli, electrical energy, burning wooden, barbecue, dragon, mountains, and cookie scents. Please, please, please let this be actual…
Here are a number of of the opposite scents quickly to be accessible:
- Baby hair
- Barn
- Cowberry pie
- Circus
- Gun grease
- Medications
- Mold
- Railroad
- Fish
- Smoked fish
- Stockfish
- Zombie
- Explosion
“We have worked extremely hard for several years to prepare this product for Kickstarter and full-scale manufacturing,” says Gary Mostovoy, CEO of Feelreal. “To make Feelreal a reality we went through many tests and iterations. Now we feel extremely proud that we finally have the opportunity to break the boundaries of what was thought possible and introduce new dimensions to our favourite medium. We are focused and determined to get every little detail right”
And a fast test on the US Patent and Trademark database turns up a patent, filed by Mostovoy, for a ‘virtual reality system with enhanced sensory effects’. It looks as if Feelreal is the actual deal, in any case.
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Here’s a short excerpt from the patent summary:
“The video stream or the video game code has a plurality of inserted markers indicating feel-real sensory events corresponding to the content of the video or the video game. A feel-real player reads the markers and triggers the events, including a stream of warm or cold air, a water mist (or a spray), vibrations and various smells.”
I’m actually hoping there’s a way I can get my complete face into this system and check it out for myself. After all, it’s concepts comparable to this that crowdfunding was made for.
If you’re simply as intrigued as I’m, the kickstarter web page gained’t go stay till April 9 at 11am EST, however yow will discover all the main points over on the Feelreal web site.
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