Riot says its “relationship with Tencent is the best it’s ever been”

Earlier this week, a extremely report detailed report described alleged tensions between League of Legends developer Riot and mum or dad megacorp Tencent. The report cites declining League participant numbers and unhealthy blood over Tencent’s need for and (growth of) a cellular MOBA. Riot acknowledges that the connection has been strained prior to now, however says it’s now “the best it’s ever been.”

Riot Games is wholly owned by Tencent Games, which bought a majority stake in 2011 and completed the acquisition in 2015. Some time throughout that interval, Tencent requested Riot to develop a cellular model of League, recognizing the general larger recognition of smartphones than PCs in China. Riot wasn’t inquisitive about making a extra informal model of League applicable for these units, nonetheless.

Tencent launched its personal cellular MOBA in 2015 – the sport now recognized within the West as Arena of Valor. People at Riot had been surprised by the sport’s similarities to League, based on The Information’s report. One unnamed former worker says “they were blatantly ripping off our intellectual property.”

The different difficulty for Riot comes within the type of declining participant numbers for League starting in 2016. The report means that the development has prolonged throughout Europe, North America, and China, although Riot solely acknowledges the lattermost level. “It’s been declining, but not massively,” CEO Nicolo Laurent says. “In the rest of the world, it’s either stable or growing, so it’s not that dramatic.”

However, as a former worker notes, “Riot was forged under huge growth, so non-growth is catastrophic. One year of decline is much rougher if you haven’t had declines in the past.”

In the wake of the report, Riot supplied a press release to Comic Book saying “Tencent has believed in us since our early days, and together we’ve collaborated to bring League of Legends to players around the world. And we’re just getting started. We love Tencent as a partner, publisher, and owner. There have been times where there were tensions between us – including [Arena of Valor] – but we worked through those. We have an incredibly strong relationship built on collaboration and a shared vision for what we can do for players.”

In a separate assertion to Dot Esports, Riot says “The relationship with Tencent is the best it’s ever been.” The firm additionally says that “League numbers are down from their peak, but it’s still one of the most-played games in the world and we’re very happy with the numbers, and we think some of the new content we’re putting out soon can only help with player numbers. Basically, League is doing incredibly well by any measure except its own very high watermark.”

In each statements, the corporate makes its standard allusion to placing the ‘s’ again into ‘Riot Games.’ The studio does certainly have new games on the way in which – or so it retains saying with growing emphasis and frequency. Whatever the state of the present relationship with Tencent and no matter League’s participant numbers, the studio is shaking issues up, and we’re as a result of see the outcomes of these adjustments quickly.

 
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