On this week’s episode of The Game Informer Show, we discuss a handful of the games we’ve been playing recently, including Hitman 3, There Is No Game: Wrong Dimension, When the Past Was Around, and Valorant. We also run down all of the recent Resident Evil Village news. At the end of the show, we interview IO-Interactive’s game director Mattias Engström and executive producer Forest Swartout Large about their work on Hitman 3 and how they design levels with comedy in mind. It’s a full show, but we make time for another fantastic round of community emails in there somewhere. So please join Jeff Cork, Liana Ruppert, Alex Van Aken, and myself for another wild and ever-entertaining episode!
Thanks for listening! Please make sure to leave feedback below, share the episode if you enjoyed it, and follow me @benjaminreeves to let me know what you think. You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to podcast@gameinformer.com for a chance to have them answered on the show!
Our thanks to The Rapture Twins for The Game Informer Show’s intro song. You can hear more of their music at their website.
To jump to a particular point in the discussion, check out the time stamps below.
00:00 – Introduction
00:02:20 – Hitman 3
00:12:30 – Valorant
00:17:20 – When the Past Was Around
00:23:00 – There is No Game Wrong Dimension
00:25:53 – Resident Evil Village Showcase News
00:39:51 – Community Emails
00:59:12 – Required Reading
01:09:50 – Get Rekt
01:14:44 – Hitman 3 Developer Interview