Release Notes for 12/17/2015

[MISC]– Client bone setup performance optimizations.
– Fixed bullet hits on players beyond max bullet penetration distance always counting as penetration hits.

[KILLER REPLAY]– Fixed sometimes incorrect in-scope fog and blur in Killer Replay.
– Fixed some instances where a player could get stuck in Killer Replay.

[GAME STATE INTEGRATION]– Bomb plant timer Game State Integration event is now slightly delayed when playing on Terrorist or Counter-Terrorist team.
– CDN URLs for images of weapons and weapon finishes are now available in items_game_cdn.txt

[STEAM CONTROLLER]– Added support for haptic feedback.
– Use steam_controller_haptics convar to turn haptics on or off.

Read also