What do you do when your sport takes over your entire web and just won’t stop growing? Give it every part it wants, even when that features a full firm restructuring. Bluehole Inc, the parents behind PlayerUnknown’s Battlegrounds up till this level, have shaped a brand new subsidiary referred to as PUBG Corp – that is their brand above, goodness is aware of how they got here up with it. They’ll be accountable for growing the sport going ahead, in addition to “global business opportunities.”
What is the best way to play PUBG? Third-person, naturally.
With the change comes enlargement, as PUBG Corp (as we’ll now be calling them) have lately arrange a US department, and will probably be doing the identical in Europe and Japan. They say that this can assist create “centralized points of contact for players around the world” for his or her now-13-million-strong playerbase.
CEO of the brand new firm is Chang Han Kim, who lately spoke to Bloomberg about the potential of Tencent investing in the company, and has been concerned within the improvement of PUBG as a lot as anybody. COO Woonghee Cho will probably be accountable for the enterprise offers aspect of the, er, enterprise.
In an announcement, Chang mentions each “the game’s potential in the esports sector” and it turning into a “true global IP franchise” as progress areas. So, tournaments and sequels/spin-offs/tie-ins/merchandise. I really feel like they’re going to have a fairly good second yr.