Patch #17: Righteousness, AI Behavior, and Arena Mode

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Patch #17: Righteousness, AI Behavior, and Arena Mode

Greetings, Heroes!

This small patch updates the battle timer, strengthens the prayers granted by the Righteousness skill, and reduces the Red Dragon’s power. It also makes computer opponents less aggressive, adjusts creature stack sizes in Arena mode, and fixes several bugs.

Meanwhile, the team is working hard on the next major update, which we plan to release before the end of the year. Among its additions will be several new maps for PvE players. Stay tuned for more details!

If you have a moment, please consider leaving a Steam review. Your feedback supports our team and helps more players discover Olden Era.


Changelog

Version 0.82.09

General Changes

  • Waiting or skipping a turn in battle now removes at least one second from the timer. If you quickly skip multiple turns, one second is deducted for each action.

Computer Opponent

  • Normal difficulty: AI heroes no longer cast Dimension Door or Second Wind.
  • Moderate difficulty: AI heroes no longer cast Second Wind.
  • Several AI behavior parameters have been adjusted, making computer opponents less aggressive.

Skills

Righteousness

The effectiveness of the skill’s active abilities has been increased:

  • Song of Wrath — additional damage:
    • Before: 6/6/6 + 2/4/6 for every 2 hero levels.
    • After: 8/8/8 + 4/6/8 for every 2 hero levels.
  • Plea for Healing — health restored:
    • Before: 12/12/12 + 2/4/6 for every 4 hero levels.
    • After: 12/12/12 + 4/6/8 for every 4 hero levels.

Creatures

Red Dragon

The Red Dragon’s stats have been reduced:

  • Health Points: 300 → 250
  • Defense: 34 → 33
  • Damage: 60–80 → 45–70
  • Initiative: 12 → 11

Templates

  • Jebus Cross: Fixed an issue that caused external creature dwellings in one side area to retain triple base growth.
  • Exodus:
    • Slightly increased the number of experience-granting objects in players’ starting areas.
    • Increased the amount of common resources in players’ starting areas.

Arena Mode

Creature stack sizes available for selection have been revised. High-tier creatures received the largest adjustments to account for the change to the Attack and Defense formula.

Creature values are listed in this order: base creature / upgraded creature / alternative upgrade.

Temple

  • Swordsman: 225 / 170 / 170 → 210 / 160 / 160
  • Crossbowman: 155 / 115 / 115 → 140 / 105 / 105
  • Griffin: 84 / 60 / 60 → 72 / 52 / 52
  • Lightweaver: 74 / 52 / 52 → 58 / 40 / 40
  • Cavalry: 33 / 22 / 22 → 25 / 17 / 17
  • Inquisitor: 29 / 18 / 18 → 21 / 13 / 13
  • Angel: 13 / 7 / 7 → 9 / 5 / 5

Necropolis

  • Skeleton: 450 / 350 / 350 → 420 / 325 / 325
  • Wight: 235 / 175 / 175 → 205 / 150 / 150
  • Undead Pet: 152 / 106 / 106 → 128 / 90 / 90
  • Graverobber: 90 / 62 / 62 → 72 / 48 / 48
  • Lich: 57 / 37 / 37 → 41 / 27 / 27
  • Dread Knight: 35 / 22 / 22 → 26 / 16 / 16
  • Vampire: 26 / 15 / 15 → 19 / 11 / 11

Grove

  • Faun: 135 / 105 / 105 → 130 / 100 / 100
  • Hoplet: 105 / 75 / 75 → 95 / 70 / 70
  • Vine Iriyad: 86 / 62 / 62 → 72 / 52 / 52
  • Naiad: 64 / 46 / 46 → 50 / 34 / 34
  • Herbomancer: 46 / 31 / 31 → 32 / 22 / 22
  • Qilin: 31 / 19 / 19 → 22 / 14 / 14
  • Phoenix: 11 / 6 / 6 → 7 / 4 / 4

Schism

  • Ra’Shoth: 260 / 205 / 205 → 245 / 190 / 190
  • Cultist: 155 / 115 / 115 → 140 / 105 / 105
  • Aga’Shoth Rider: 92 / 66 / 66 → 78 / 56 / 56
  • Grand Shoth: 64 / 44 / 44 → 52 / 36 / 36
  • Concubus: 47 / 31 / 31 → 36 / 24 / 24
  • Arbitrator: 31 / 19 / 19 → 24 / 14 / 14
  • Abyssal Envoy: 13 / 8 / 8 → 9 / 5 / 5

Hive

  • Parasite: 205 / 155 / 155 → 190 / 145 / 145
  • Locust: 130 / 95 / 95 → 115 / 85 / 85
  • Hornet: 104 / 74 / 74 → 80 / 58 / 58
  • Scorpion: 74 / 52 / 52 → 58 / 40 / 40
  • Reaver: 37 / 25 / 25 → 29 / 19 / 19
  • Waurms: 28 / 18 / 18 → 22 / 13 / 13
  • Hive Queen: 14 / 8 / 8 → 10 / 6 / 6

Dungeon

  • Troglodyte: 345 / 265 / 265 → 320 / 245 / 245
  • Infiltrator: 155 / 115 / 115 → 140 / 105 / 105
  • Onyx Dancer: 88 / 62 / 62 → 74 / 52 / 52
  • Minotaur: 66 / 46 / 46 → 48 / 34 / 34
  • Medusa: 50 / 34 / 34 → 35 / 24 / 24
  • Hydra: 29 / 18 / 18 → 21 / 13 / 13
  • Cave Dragon: 10 / 6 / 6 → 7 / 4 / 4

Neutral Creatures

  • Tier 1: 210 → 195
  • Tier 2: 125 → 110
  • Tier 3: 68 → 56
  • Tier 4: 46 → 34
  • Tier 5: 36 → 26
  • Tier 6: 22 → 15
  • Tier 7: 7 → 5

Bug Fixes

  • The Temple law Sacred Protection now functions correctly.
  • The Tactical Guide artifact no longer reveals detailed information about the enemy hero during battle.

Official Wiki


Whether you’re new to the series or a returning veteran, the Official Community Wiki can help you sharpen your strategy. Thanks to dedicated community members, it offers detailed information on unit stats, spell tiers, and much more for players who want to explore the game’s mechanics.

Join the Community


Keep up with the latest news and share your victories with fellow players. Join us on Discord, Steam, and Facebook for patch notes, discussions, and conversations with the team. You’re also welcome to share your thoughts on the unofficial community subreddit.


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