Hotfix: Creature Banks, Templates & Bug Fixes
Greetings, Champions!
We’ve just deployed a swift hotfix focused on tweaking object protectors, refining specific scenarios, and squashing several lingering bugs.
If you have a quick second, please consider dropping a review on Steam. Your feedback provides incredible momentum for our development team and helps fellow adventurers discover Olden Era.
Patch Notes
Version 0.82.07
Balance Adjustments
Creatures
-
Medusa Queen — “Hail of Arrows” ability:
- Damage dealt by the ability has been cut in half.
- Mana cost decreased from 3 down to 2.
Map Objects
-
Defensive forces guarding creature banks have been recalibrated:
- Colosseum: 11 / 19 / 25 / 30 → 11 / 19 / 26 / 31
- Tomb of Vigilance: 19 / 34 / 45 / 52 → 20 / 35 / 47 / 56
- Boreal Call: 14 / 25 / 33 / 38 → 15 / 26 / 35 / 42
- Carrion Pile: 30 / 50 / 65 / 75 → 34 / 54 / 70 / 82
- Petrified Memorial: 7 / 13 / 18 / 21 → 7 / 13 / 18 / 22
- The strength reduction applied to external artifact guards on randomized maps is now set to 20% of their base value, down from the previous 40%.
Scenario Templates
- Jebus Cross: Victory conditions now once again require holding the central stronghold for 6 full days.
- Jebus Arena: Strongholds situated in the central zone are now positioned closer to the exits as originally intended.
- Blitz: All faction creature dwellings featured on this template now boast doubled initial growth rates.
-
Sprint:
- Heroes possessing the “Pathfinder” specialization are temporarily disabled on this template, while the “Scouting” skill returns to the pool.
- The scaling rate of guardian strength within both player territories has been lowered.
- “Arborcopia” will no longer spawn on this layout.
- Jebus Outcast & Outcast Tournament: Resolved an issue that severely limited the frequency of Pandora’s Boxes spawning across desert regions.
Bug Fixes
- Corrected an anomaly that improperly altered the initial deployment positions of defenders in combat encounters featuring internal garrisons.
- The network disconnection prompt will no longer display behind the match loading interface.
- Fixed an infrequent glitch that prevented the custom game menu from launching if certain game files experienced corruption.
- Polished the reward descriptions for Pandora’s Boxes that grant primary attribute bonuses to heroes.
Official Wiki
Whether you are a newcomer to the franchise or a seasoned veteran, our Official Community Wiki is your ultimate guide to mastering tactical warfare. Maintained by our passionate player base, it features comprehensive breakdowns of unit attributes, magic tiers, and in-depth mechanics. You truly are an amazing community!
Join the Community
Keep your finger on the pulse and share your triumphs with fellow players! Connect with us on Discord, Steam, and Facebook for real-time patch updates, lively discussions, and direct chats with the development team. We also want to give a special shoutout to the unofficial community subreddit, where sharing strategies and stories is always welcome!
Please keep those diagnostic logs and bug reports rolling in—your continued assistance makes the game better for everyone!
With gratitude,
💙 Unfrozen
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