Overwatch PTR motion modifications have heroes moonwalking out of spawn factors

Overwatch might be getting a reasonably vital change to hero motion, and a preview of the replace is presently dwell on the PTR. Well, perhaps “update” is the unsuitable phrase because it’s a server-side change, however principally you’ll be getting higher management of your character on inclines and in midair. There has been one unintended bug in all this, although, and it’s a doozy.

Find out what to anticipate from Overwatch in 2018 in our interview with Jeff Kaplan.

Jeff Kaplan introduced the change on the Battle.net forums yesterday. The change started as a bug repair for a few particular heroes, however has ended up being a systemic replace affecting everybody. Moving alongside inclines will not have an effect on your hero’s pace, and also you’ll additionally not get slight strafing motion there.

The change additionally means a slight improve to air management throughout all characters, and Kaplan particularly cites Winston’s soar pack leap for example. You can see a comparison here, with a Winston leap adopted up by instantly holding proper on each the dwell sport (higher left) and the PTR (decrease proper). It’s not an astronomical distinction, however it’s a clear one. You can see just a few different comparisons on Reddit.

Players nonetheless appear to be wrapping their collective heads across the modifications, and the response general hasn’t coalesced into something overwhelmingly constructive or unfavourable.

The one huge bug makes it very troublesome to go away the spawn level on management maps, with doorways both drastically lowering your motion pace or reversing your motion controls solely. Jeff Brill confirmed on the forums that the issue will get fastened (clearly), but it surely’s gonna keep damaged on the PTR whereas the workforce figures it out. In the meantime, gamers are demonstrating some sick dance strikes with the ‘feature,’ as you’ll be able to see within the video above.


 
Source

Read also