Nvidia, Microsoft, and EA have all launched recent drivers that carry an ‘early version’ of RTX ray tracing into Battlefield V. Microsoft ostensibly fired the beginning gun, re-releasing the Windows October 2018 Update that allows DirectX Ray Tracing performance inside DX12, however Nvidia and DICE have since adopted swimsuit with each an RTX driver replace and an in-game patch.
With all three software program patches put in in your system you’ll lastly have the ability to check out real-time ray tracing by yourself machine. This expertise has been within the shadows for many years, ready on silicon able to driving this sensible rendering method to carry it to the fore. Nvidia’s RTX 20-series, based mostly on the Turing structure, is the primary gaming {hardware} to declare itself as much as the problem.
Battlefield V is presently solely out there to these with EA Origin Access, though from November 15 customers who’ve pre-ordered the Deluxe Edition of the game may also be granted early entry. Anyone that doesn’t fall into these two classes has to attend till the final launch on November 20.
Nvidia’s newest driver, 416.94, is accessible to obtain both by way of GeForce Experience or from Nvidia’s driver page. This launch brings with it Game Ready optimisations for Battlefield V, Fallout 76, and Hitman 2.
The Windows October 2018 Update has been caught in improvement hell ever since its rollout was briefly placed on maintain. Shortly after its preliminary launch to the general public, customers have been reporting total file directories going lacking on their machines and Microsoft needed to halt all the operation till additional testing was carried out.
“…we have thoroughly investigated and resolved all related issues,” Microsoft says in a weblog submit. “In addition to extensive internal validation, we have taken time to closely monitor feedback and diagnostic data from our Windows Insiders and from the millions of devices on the Windows 10 October Update, and we have no further evidence of data loss.”
Microsoft has now resumed the rollout, and recommends ready for its AI-powered automated rollout system to push the brand new and up to date Windows model over to your machine. However, for those who suppose you’re higher than an AI as we do, you’ll need to head over to the Windows 10 download page and seize the guide replace information for your self.
And in spite of everything that, as soon as all three software program packages have been put in inside your RTX 20-series-powered machine, you’ll lastly see the little change to allow DXR inside Battlefield V’s settings menu.
With an RTX 2080 Ti put in on the take a look at bench, we have been managing 92fps common throughout a 1080p Ultra run, although as soon as RTX ray tracing was enabled, common fps drops to 60fps. Though the precise drop-off between the resolutions isn’t as stark, with the 1440p outcomes nonetheless dangerously near 60fps, and the 4K Ultra efficiency truly virtually playable too.
RTX 2080 Ti RTX-off | RTX 2080 Ti RTX-on | |
1080p Ultra | 92fps | 65fps min | 60fps | 32fps min |
1440p Ultra | 85fps | 57fps min | 54fps | 30fps min |
4K Ultra | 64fps | 34fps min | 37fps | 26fps min |
You may be glad to listen to the mixture of all three updates additionally cures the DX12 stuttering issue we have been beforehand experiencing in BFV. We’ll have a full PC technical evaluation of Battlefield V, together with ray tracing efficiency, very quickly.
Source