Twenty years later, the weirdest FF7 game remains one of Square Enix’s boldest experiments
The mid-2000s represented a truly surreal era for the Final Fantasy 7 brand. Long before interconnected cinematic universes became the industry’s default business strategy, Square Enix was aggressively expanding one of gaming’s most storied franchises—an ambitious undertaking that was anything but straightforward. Following the 2005 release of the CGI feature Advent Children, the developer launched...







