Players Who Skip Cutscenes Will Get a 30-Minute “Lesson” from the Developers of Baby Steps
Independent designer Bennett Foddy is famed for unconventional choices in his games—often bordering on trolling players. Baby Steps is no different: the creator opted to “penalize” those who skip cutscenes and ignore the narrative. Skipping cutscenes here is handled in an unusual way. At first, holding the action button—as most players expect—suffices. But each time...









