League of Legends is shifting to a month-to-month patch schedule

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The patch schedule for League of Legends is about to vary. In a dev diary posted this week, lead gameplay produces Jessica ‘Safelocked’ Nam mentioned deliberate tweaks to the speed of change of Riot’s MOBA.

Stay updated with the League of Legends patch 8.2 notes.

Currently, League of Legends receives a patch as soon as each two weeks. Some patches are comparatively minor, with just some steadiness tweaks and new cosmetics. Other patches nonetheless, significantly these within the center and on the finish of every aggressive season, are typically rather more important, specializing in main adjustments to gameplay and meta.

Going ahead, Nam says “what we’re planning on doing is having a big gameplay patch every four weeks, followed by a smaller patch two weeks later. The big gameplay patch would have systemic changes like item or rune changes, along with some gameplay updates and the usual balance stuff, and the patches after that would be focused on addressing smaller changes, and anything weird that pops up.”

Nam says that the hope behind these adjustments is to make extra significant, efficient steadiness adjustments, and that they’ll be rolled again in the event that they’re discovered to not be working. You can watch the video, which additionally discusses upcoming adjustments to runes in addition to place range, above.


 
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