Heroes of Might and Magic 5 gameplay shown on Unreal Engine 5 — modders reveal their achievements

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Development of Heroes 5 Reborn is ongoing.

The team recently released a new development diary. Modders are porting Heroes of Might and Magic V to Unreal Engine 5.

The developers shared a set of gameplay clips from Heroes 5 Reborn and described the work completed and milestones achieved, including:

  • Town screen: full castle construction is implemented; once a structure is built it appears on the city’s 3D model — visuals are currently in a rough draft state.
  • The recruitment system for troops and heroes is functional, along with upgrade paths and garrison mechanics.
  • A save/load system has been added; multiplayer now supports simultaneous turns.
  • Combat updates: large creatures that occupy 4 tiles have been introduced, as well as flying units.
  • The ATB (Active Time Battle) gauge has been redesigned to match the original precisely; it now displays numeric indicators for each unit’s current ATB position.
  • The battle system was refactored for greater flexibility, enabling the team to begin adding unique abilities to units.
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Source: iXBT.games

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