Epic’s base builder meets cooperative shooter meets battle royale recreation has been very successful thus far, however Fortnite continues to be technically in early entry. That means a great deal of extra public issues as the sport progresses by means of improvement, and Epic have outlined how they’ll deal with its most vital efficiency points.
For assist digging in, take a look at our guide to Fortnite.
That’s partly a problem of conventional optimization, and partly right down to server and community efficiency, however they’re engaged on either side of the issue. Epic plan to enhance efficiency on minimal spec computer systems, after latest patches had seen some downgrades for low-end gamers. They’re additionally planning to work extra notably with GPU distributors to enhance efficiency and driver integration. And they need to scale back “hitches,” which they’re defining as frames that take over 60 milliseconds, with the short-term objective of getting lower than one per minute.
The relaxation is on server efficiency, which has been a problem given the rapidly increasing popularity of its free battle royale mode, and there’s a load of technical work to be finished in the case of networks. That contains server optimizations for issues so simple as taking injury, and common enhancements to cut back rubber-banding. They additionally need to alter matchmaking to favor regional routing to maintain gamers near explicit information facilities enjoying collectively – with out impacting your potential to play with associates, after all. And they need to guarantee all 100 battle royale gamers are connecting to one another each body, up from 50 per body proper now.
Epic additionally say they need to “improve our handling of edge cases that can result in wells of despair,” which is probably the noblest objective of all. They’re already monitoring a great deal of server data on the again finish, they usually’re hiring extra tech people to ensure these adjustments are applied.
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