Gonarch HotFix #1 – Code Fixes

We hope you guys are having fun with the most recent beta. We’ve been watching and listening intently to your suggestions, and we now have pushed our first hotfix. This is a code patch to repair bugs and beta points with the Gonarch and the brand new UI. We may have further code and degree fixes in future hotfixes/updates. Thank you a lot in your continued testing!

Gonarch and Bebcrab AI Changes
  • Gonarch AI now behaves in a different way and deploys completely different assault patterns primarily based on Easy/Normal/Hard problem.
  • Fixed bug inflicting Gonarch to do 250 harm on melee assaults
  • Fixed bug inflicting Gonarch to spawn 60 bebcrabs as an alternative of 15 in decrease enviornment battle
  • Gonarch shove harm in map B chase diminished by 50%
  • Gonarch shove harm in map C chase diminished by 70%
  • Gonarch shove view punch and knock again quantity significantly diminished
  • Gonarch AI tweaks for remaining lair enviornment battle.
  • Fixed a crash associated to Gonarch mortars
  • Fixed a loophole the place Gonarch might die/gib in map A and remaining higher enviornment
  • Fixed Gonarch physics throw assault not respecting cool-down system underneath sure circumstances
  • Minor Adjustments to chase AI to make it extra forgiving, cut back melee assault harm, and scale primarily based on game problem setting
  • Bebcrab soar peak diminished to 20 items excessive, making it a lot much less seemingly they clip one in all your rockets
  • Bebcrab harm diminished by 50%
  • Bebcrab max depend in remaining higher enviornment diminished by 33%

New UI Fixes / Changes

If you have an interest in testing the work in progress UI, use -newgameui as a launch command.

  • Fixed main efficiency drop when utilizing new UI
  • Singleplayer game is now paused when UI or Console is Activated
  • Brought up default Qt habits for key Auto-Repeat
  • Game Console: Command Input now has historical past
  • Game Console: Partial Autocomplete implementation (WIP, anticipate bugs)
  • Game Console: Log Area now 1-2% quicker than previous UI
  • Added “Enable Developer Console” to the Game choices display screen
  • Advanced Settings Menu is now totally connected

Known Issues
  • Bebcrabs can nonetheless be tracked by RPG. We are testing adjustments to have them not observe/collide with RPG rockets. We assume the change in soar peak has addressed most, if not all the downside. Let us know what you assume!
  • Columns within the remaining struggle enviornment nonetheless kill the participant in 1 hit. This shall be mounted in a future degree replace.
  • It remains to be attainable to get the Gonarch caught in sure areas of the extent. We are testing degree fixes to handle this.

https://store.steampowered.com/app/362890/Black_Mesa/

Discord – https://discord.gg/PSZfh8N

Twitter – @BlackMesaDevs

Facebook – https://www.facebook.com/BlackMesaDevs

Read also