Ghost Recon: Wildlands boasts dramatic and expansive surroundings.
Ghost Recon: Wildlands isn’t out but, so we don’t know the way properly it really works as a sport – however we do know the tech behind it’s spectacular, and it actually appears very fairly in consequence.
Ubisoft is justifiably very happy with the work it has put into the landscapes of Ghost Recon: Wildlands, and, generously, shall be sharing its experiences with different builders at GDC 2017 subsequent month.
To hype everybody up and get bums on seats for this presentation, GDC has launched a teaser trailer exhibiting off a few of the surroundings in Ghost Recon: Wildlands, together with a little bit of a peek at how they’re created and superb tuned. While the total present in all probability gained’t be of a lot curiosity to these of us who aren’t builders, it’s nonetheless fairly cool to take a little bit take a look at it.
Ghost Recon: Wildlands releases in early March on PC, PS4 and Xbox One, however if you happen to can’t wait, you possibly can download the Ghost Recon: Wildlands open beta client now.
Ubisoft has numerous large open world video games now (Assassin’s Creed, Far Cry, Watch Dogs, The Division, Steep) and as one of many first publishers to completely embrace the style and multi-studio growth it has a wealth of expertise in creating these huge sandboxes. Ghost Recon: Wildlands oviously advantages from that legacy – however can it reside as much as it?