Divinity: Fallen Heroes continues Original Sin 2’s story, however with XCOM-style fight

Larian Studios has introduced a brand new game based mostly on the universe surrounding Divinity: Original Sin. Divinity: Fallen Heroes is a tactics-based game with RPG mechanics, which Larian says will “continue the story” of Original Sin 2.

You’ll be in control of the Lady Vengeance, a flying battleship by which you and your crew – lots of whom featured in Larian’s earlier enterprise – journey between “over 60 hand-crafted missions.” The selections you make in these missions will have an effect in your narrative expertise, as your troops react to your choices.

Put merely, Fallen Heroes appears to be like quite a bit like XCOM-style turn-based fight inside Divinity’s fantasy setting. You can check out that within the trailer under, however there are many new additions price noting. Gunpowder has arrived in Rivellon, providing you with entry to a powerful arsenal of firearms, and there’ll even be the brand new Sulfurium floor alongside oil, water, Fire, Ice and Poison, which appears assured to go off with a bang – so possibly don’t get too shut.

You’ll have the ability to play Fallen Heroes as both a single-player expertise or in simultaneous fight. Either manner, you’ll wish to be sure you come out on high – lifeless heroes might be lifeless misplaced perpetually, and too many defeats will see your crew lose hope and abandon the Lady Vengeance for good.

You can take a more in-depth take a look at Fallen Heroes within the trailer under:

Larian says that it’s partnered with Logic Artists for the game, which is because of launch later this 12 months. If you occur to be heading to PAX East later this week, you’ll have the ability to test the game out for your self at Larian’s sales space.

 
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