Change is coming to Destiny 2. Bungie’s weekly replace provides a tentative launch date of early subsequent yr for personal PvP matches, and descriptions some encouraging tweaks to its reward financial system. There’s additionally a lesser patch due subsequent week, which tunes the Crucible.
Warming as much as the thought of Bungie’s behemoth? Here’s everything we know about Destiny 2.
Game director Christopher Barrett outlines the modifications that Bungie have cooked up within the seven weeks since Destiny 2’s console launch. The headline is “private matches for the competitive community.” Luke Smith (the different recreation director) beforehand talked about these had been on Bungie’s wish-list, however now we all know they’re in growth and focused to launch in early 2018.
Other notable modifications embrace higher rewards and replay worth for strikes, adventures, and misplaced sectors – three open-world actions which might be at the moment poorly incentivised to the detriment of the mid-game, as I famous in my review. There can even be “better incentives for players who complete challenging Prestige activities,” which ought to assist lengthen the endgame. Tweaks to the mod financial system are deliberate, as are new methods to spend surplus foreign money and supplies (together with Legendary Shards), and a greater emote interface. We’ll additionally see fewer duplicate Exotics, and enhancements to the Iron Banner and Faction Rally occasions.
This is all massively constructive. These modifications goal a few of the recreation’s most urgent points and present Bungie have been listening to suggestions. Public occasions are too outstanding within the mid-game exercise combine, whereas there’s not sufficient incentive to aim, a lot much less repeat, the Prestige raid. With these two fixes particularly, the sport ought to enhance a fantastic deal.
In the nearer time period, patch 1.zero.6 arrives within the recreation subsequent week. It fixes an exploit with the sport’s Monty Python emote, and tunes the rating limits for Crucible video games: Clash, Control, and Survival are all about to get a bit shorter. Supremacy’s rating restrict is raised, however you’ll additionally earn factors for kills in addition to for capturing Crests – which sounds to me prefer it’ll undermine the entire level of the mode, however I suppose they know what they’re doing.
Check out all the small print on Bungie’s website.
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