Control Resonant is set to become a premier showcase for NVIDIA’s cutting-edge innovations. The Finnish studio is deepening its long-standing partnership with the tech giant to fully exploit the capabilities of next-generation hardware.
When the original Control launched six years ago, it redefined third-person action while serving as a benchmark for early ray tracing. Today, NVIDIA has pushed the envelope further with path tracing, a technique that offers a far more authentic simulation of light and shadow. Remedy has committed to integrating this advanced rendering method directly into Control Resonant.
NVIDIA recently unveiled a roster of 20 upcoming titles featuring its proprietary technology, with Control Resonant as a standout inclusion. The game will launch with full support for DLSS 4.5, path tracing, and RTX Mega Geometry—a sophisticated toolset also slated for implementation in the next Witcher installment.
Source: iXBT.games
