Codemasters might have added VR to Dirt however the studio is holding again doing it for F1, saying they “would not need to do it if it meant compromising any space of the sport.”
F1 2017 has massive tires to fill, we thought F1 2016 was the best the game has ever been.
Speaking to Gamesindustry.biz, artistic director Lee Mather says “We’ve definitely given numerous consideration to VR. Codemasters did VR for Dirt Rally and we’re definitely interested by doing it for Formula One.
“It’s just a little trickier for us as a result of we’re pushing the boundaries in the case of our physics. We have numerous components on display with the OSD, in order that’s numerous info the participant must course of in VR. The adjustments to maneuver the sport onto VR could be pretty important, and we would not need to do it if it meant compromising any space of the sport. That’s why we’re holding again on that in the meanwhile, however it’s one thing we’re contemplating.”
Personally, I feel getting your head within an F1 automotive is well worth the compromise however then if I used to be tried it after which discovered I could not work out how my automotive was performing then it could be a kicker.