Niko Was Supposed to Be Killed in GTA 4, but the Game’s Format Saved Him
Later projects revealed that the protagonist had been remarkably lucky. Rockstar veteran Dan Houser joined Lex Fridman’s podcast and spoke about his involvement in a number of the studio’s games. It emerged that the life of Grand Theft Auto IV’s hero was truly at risk. Niko could have been killed, but fortune intervened — at...









