Brigitte can’t stun by means of shields in Overwatch’s newest PTR

Ashe has nicely and actually arrived on Overwatch’s reside servers, which suggests there’s a brand new spherical of experimental modifications within the public take a look at area.

This time across the modifications are largely balancing changes that don’t do a lot to vary the viability of the heroes involved. However, everybody’s favorite defend maiden has acquired a reasonably vital nerf which will have a big effect on the way in which her mains play her.

Brigitte’s Shield Bash was largely applied as an efficient counter in opposition to fast DPS heroes like Genji and Tracer however she quickly turned the ire of shield-based tanks, specifically Reinhardt and Orisa, as a consequence of her skill to stun by means of defend – which within the case of Rein, cancels his defend totally.

The Shield Bash can not journey or stun targets by means of obstacles, that means that gamers must assume a bit extra rigorously about the place they’re putting their bashes.

Blizzard’s Tom Powers defined the modifications within the developer feedback on the official Overwatch Forums: “Brigitte’s Shield Bash is a strong ability that often feels difficult to counter. This change will offer new options for counter play, enabling shield tanks to better protect themselves and their teammates.”

Brig isn’t the one one getting tweaks. First in line for a buff is Bastion, who’s Recon configuration ammo has been upped from 25 to 35. His unfold in Sentry mode has additionally been diminished giving him larger accuracy at longer ranges.

McCree’s alternate hearth has been granted a buff, rising from 45 injury to 55. This buff makes the gunslinger stronger at close-range, permitting him to extra rapidly reduce down the well being of tanks.

Torbjörn’s rework has been typically well-received however his final skill feels a bit underpowered. The devs have remedied this by elevating his Molten Core’s injury from 130 to 160 per second.

Finally, Doomfist has had a few tweaks. His devastating Seismic Slam skill has had it’s vary mercifully reduce down from 20 meters to 15 meters, whereas his lack of air management utilizing Rising Uppercut has been vastly diminished, from three seconds to 0.6 seconds.

As with all PTR updates, none of those modifications are set in stone and are topic to vary based mostly on the outcomes of the continued assessments. There are additionally a variety of bug fixes, which you’ll be able to learn the small print of here.

 
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esports, FPS, Overwatch

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