Blizzard “have some ideas” on the way to resolve cut up raiding in WoW: Battle for Azeroth

Blizzard “have some ideas” on the way to resolve cut up raiding in WoW: Battle for Azeroth

Game programs have nearly by no means been designed with the very hardcore in thoughts. The lengths to which essentially the most devoted gamers will go often expose holes that no designer may accommodate, and show tough to repair with out ruining issues for the 99.99% not doing that. The World of Warcraft observe of cut up raiding is one such instance, however Blizzard could have discovered an answer for the subsequent growth.

For all the things coming a bit sooner, right here’s a run down on WoW patch 7.3.5.

The observe entails the very best gamers having to take care of legions of alternate characters to fill raids and funnel gear to their precise mains, gearing them up as a lot as attainable and giving them the very best probability of success after they dive into the world first race to finish a brand new raid. It’s extraordinarily time consuming and means essentially the most devoted gamers burn out even sooner than regular.

“Using multiple raid groups to funnel loot to a set of mains [is] a competitive advantage of the high end, it’s not fun for people who do it,” recreation director Ion Hazzikostas explains to us in an interview. “But we’ve always been loath to make changes to address it, when those changes would have a negative impact on a much larger number of players in different ways, who aren’t doing any of this. We’re not going to make the game worse for a majority, to solve a problem that is a bit self-perpetuated by a high end community.”

Essentially, if of us determined to easily cease doing this, it could now not be an issue. However, given world firsts are already endeavours that take 16 hour days of play throughout a number of weeks, that’s unlikely to occur. Most different high-end guilds comply with the examples set by the easiest, and thus the problem. So, Hazzikostas and the workforce have a few options in thoughts, that we’ll see as soon as we get into beta.

“We have some ideas but we’ll see how they play out through the course of the beta. We think we have some measures in place with the way loot is structured that will curb the impact of split raiding but we’ll see.” He additionally factors out that will probably be a dialogue between him and the gamers as as to whether these modifications make it by.


 
Source

Read also