An completely unscientific vid reveals potential Stadia enter lag

Google Stadia specs

The reveal of Google Stadia final week was a possible sneak-peek of the way forward for gaming, the place all our games are streamed, and we simply have to fret about web connections somewhat than higher graphics playing cards. However, the primary concern gamers have about any kind of game streaming service is enter lag. Thank goodness there’s now a extremely unscientific, barely inaccurate, and reasonably uninformative sluggish movement video to point out us precisely what we have to be indignant about.

Twitter consumer Ryan Alexander acquired to check out Google Stadia at GDC within the week, and recorded his findings. Joking apart, he clearly shared the issues of game streaming service naysayers relating to enter lag – which admittedly might be an actual turn-off, particularly for fast-paced games – and recorded a video testing that lag on the demo station

In the video, he merely paused the copy of Assassin’s Creed Odyssey operating by Stadia and began transferring the cursor from left to proper. He then slowed down the video, which confirmed a noticeable lag between his actions and the actions on-screen.

Ryan estimates the enter lag is round ~166ms, or about 5 frames out of 30fps – which isn’t a extremely great way of estimating lag, however he admits it’s “unscientific”. You can take a look at the complete video under, however we advise you retain the pontificate until you want to be barely aggravated.

It’s slightly bit regarding, however there are a variety of factors to notice earlier than you get out the pitchforks. Firstly, it’s an offscreen video somewhat than an correct recording on the system itself. Secondly, that is all conjecture. Thirdly, this isn’t utilizing the Stadia controller, only a very fundamental pad. And lastly, Ryan doesn’t know if that is over LAN or web.

Related: Stadia’s debut was thrilling, but Google’s tech isn’t for PC gamers

Perhaps extra regarding is the declare that Assassin’s Creed Odyssey was operating at 30fps, when one of many massive promoting factors of Stadia is that it’s meant to be 1080p/60fps not less than. Nevertheless, this was solely a really early demo of Stadia, so there’s loads of time for the tech to catch up. Unless there’s enter lag, wherein case it’ll be ~166ms behind.

 
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