You’ll get banned from Soulcalibur 6 for those who run it in Linux

Linux traditionally hasn’t been a strong gaming platform, although Valve’s Steam Play options goal to alter that. But Soulcalibur VI exhibits some unlucky side-effects from these measures, as gamers are getting banned from on-line play in the event that they launch the game utilizing these built-in Linux compatibility options. Worse but, the ban is account-wide – so that you’re nonetheless out of luck even for those who change to Windows.

If you launch Soulcalibur VI utilizing Steam Play on Linux, you received’t be capable to play on-line. Reinstalling received’t assist, nor will putting in the game on separate PC, or switching to Windows. The ban seems to be linked on to your Steam account, so your on-line recourse can be to repurchase the game on a separate account.

We’ve contacted Bandai Namco for additional data on what’s taking place, however we haven’t but gotten a response. For now, the precise nature of the bug is as much as educated guesses – judging by the specifics of what’s taking place, it appears to be like just like the compatibility layer is triggering anti-cheat protections and immediately banning accounts.

Speculation is rampant on the Steam forums, and a good few gamers have positioned the blame squarely on Soulcalibur VI’s Denuvo DRM layer. While it’s not technically unattainable that Denuvo’s in charge, there’s no proof to counsel it’s. If Denuvo takes problem along with your setup, you sometimes can’t launch the protected executable in any respect – this bug has affected on-line play solely, and by all accounts the rest of the game performs simply effective.

Steam’s Linux instruments are technically nonetheless in beta, which implies there are many caveats on title compatibility and surprising bugs. But a sudden account-wide ban when making an attempt out a selected game is bit past what it is best to anticipate.

 
Source

soulcalibur vi

Read also