Greetings, Generals!
We want to extend a sincere thank you for the wealth of feedback you have shared over the past few days. Our team is working diligently to address your reports, and we have already incorporated many of your suggestions into this update, with more planned for future patches. Key priorities addressed in this release include resolving the broken country selection screen affecting several mods and rectifying an exploit involving the ‘Force Attack’ mechanic. In addition to these fixes, you will find a variety of balance adjustments and technical improvements.
Beyond our current development focus, I would appreciate your input on how we should format future patch notes. I have been alternating between using country tags and full names for clarity—please let me know if you have a preference regarding this style.
/Batya
PATCH NOTES
Balance
- Reduced the speed requirement for the ‘Blockade Runner’ admiral trait from 37 to 32 knots to better accommodate support and repair vessels.
- Adjusted the ‘Forward Command Posts’ Grand Assault milestone, lowering the supply reduction from -0.05 to -0.01.
- INS/HOL: Significantly decreased the factory requirements for ‘The Industrialized Colony’ and ‘The Soetardjo Act’ focuses.
- INS/HOL: The ‘Republic of Indonesia’ focus no longer requires a specific quota of civilian, military, or dockyard factories; it now assesses your total factory count and has lower requirements.
- INS/HOL: ‘Economic Integration’ now mandates a minimum of 50 total factories rather than requiring 45 civilian factories specifically.
- AST: Reduced focus duration from 70 to 35 days for several entries and updated associated icons.
- AST: Rebalanced national spirits and decisions within the Fascist political branch.
- AST: The default advisor is now locked to perish during the Air Crash event.
- AST: Corrected an issue where the incorrect portrait was displayed for John Lavarack.
- AST: Tweaked the ‘Governor General’ advisor trait to reduce democracy drift (from 0.10 to 0.05) and added a -5% consumer goods modifier.
- AST: Adjusted various population growth modifiers for Australia.
- AST: Increased autonomy gain for both Democratic and Fascist branches from 0.1 to 0.3.
- AST: Updated Richard Dixon’s availability, added a leader trait to the ‘Eastern Focus’, and adjusted prerequisites for ‘The Pacific Pact’.
- AST: Nerfed tech-rushing capabilities tied to the ‘Lee-Enfield No.1 Mk III*’ and ‘Owen Gun’ focuses.
- AST: Added military factories to the fascist ‘Walls Like Uluru’ and ‘Crush the Gates’ focuses, and tuned National Defense modifiers.
- AST: The ‘Call On Fascist’ decision now features a dynamic cost.
- AST: Enhanced ‘Coastwatchers’ to reduce Air Wing Experience loss upon destruction, and improved ‘Naval Auxiliary Patrol’ to reduce casualties when ships are sunk, reflecting the vital work of these organizations.
- SIA: Increased the likelihood that territorial reclamation requests will succeed in Siam’s favor.
- SIA: ‘German Tank Studies’ now provides a +5% piercing bonus instead of a -10% construction cost reduction.
- SIA: ‘American Tank Studies’ now only provides the attack bonus, removing the -5% construction cost reduction.
- SIA: Standardized most ABDACOM focuses to 35 days (excluding the first and final nodes).
- SIA: The ‘Asian Democratic Compact’ now exclusively counts non-puppet nations within your faction.
- SIA: ‘Unconventional Tank Construction’ now offers a -15% construction cost reduction (down from -20%) and -10% reliability (previously -15%).
Gameplay
- INS: Militia unit upgrades now boost the success probability of Indonesian raids.
- INS: Added events triggered upon the completion of militia base decisions.
- INS: Clarified the tooltip for the declaration of independence focus.
- AST: Rebalanced AI logic to place a higher priority on air force management.
- AST: Adjusted effects for Democratic and Communist volunteer focuses.
- AST: Australian Communists no longer need to manage Cabinet Trust following the Canberra Air Disaster; the government transition is now handled automatically.
- AST: Implemented refunding for UAP/ALP advisors upon removal, treated the completed ‘Castle Crumbling’ mission as an election victory, and added a party popularity modifier to mission failure.
- SIA: Transformed ‘Army of Siam’ into a dynamic modifier to reduce long-term spirit clutter.
- SIA: Introduced new decisions for developing Northern Malaya and Eastern Burma.
- SIA: Completion of the ‘Triangular Defense network’ now provides a flat +10% Compliance bonus to occupied territories.
- SIA: Kedah is now renamed to ‘Syburi’ when cored by Siam.
- SIA: ‘Recover Indochina’ and ‘Demand the return of lost territory’ are no longer mutually exclusive.
- SIA: Thailand now uses the red color scheme rather than blue when the nation transitions to Thailand.
- PHI: Added Sergio Osmeña as a potential country leader following the death of Manuel Quezon.
- General: Shift-clicking a Commander while assigning them to an Army will now automatically deploy them to the field with an HQ.
User Interface
- AST: Added a progress tracker to ‘Australia First Movement’ decisions to monitor the insufficient funds timer.
- AST: Updated the tooltip for the locked Air Crash advisor to specify he is only available if the Canberra Air Disaster has not yet occurred.
- UI: Commanders awaiting assignment now appear as smaller portraits when re-assigned to a different army.
- UI: It is now possible to queue HQ deployment for Commanders who are currently en route.
- UI: Armies with an active HQ can now swap Commanders; the new leader will simply wait for the HQ to be withdrawn.
AI
- INS: AI will now be strongly prompted to change leaders after completing ‘A Democratic Indonesia’ if the current leader remains the Governor General.
- AI: Fixed an issue where the AI was overly generous with lend-lease offers; it will now factor in the target country’s available convoys.
Modding
- Added ‘impassable_ignored_links’ to state definitions, allowing developers to list state IDs ignored during owner/controller calculations for impassable regions.
- Added support for standard mathematical functions: pow, sqrt, cos, sin, tan, exp, and log.
Bug Fixes
- INS: Corrected equipment naming for Indonesian mechanized units and armored cars.
- INS: The ‘Moestopo demands promotion’ mission no longer grants +2 levels without associated skill increases.
- INS: Fixed broken modifiers tied to the ‘Arm the Students’ and ‘Laskar Rakyat’ focuses.
- INS: Blocked the ability to initiate democratic elections after forming the Netherlands-Indonesia Union.
- INS: The focus ‘A Democratic Indonesia’ no longer resets the leader to Cornelis if Tjarda was previously selected.
- INS: The Netherlands-Indonesia Union now properly transfers all characters and advisors.
- INS: Indonesia can no longer access the Volksraad once independence is declared.
- INS/AST: Corrected various icon display errors, unlocalized strings, and missing DLC checks to prevent duplicate game rules.
- AST: Fixed logic errors in ‘Vichy Out of Africa’ decisions and improved annexation checks for AI-controlled states.
- AST: Corrected rail connection levels for the Darwin and Alice Springs focuses.
- AST: Resolved an issue where communist Australia struggled to conclude civil wars.
- SIA: Fixed event triggering errors for ‘Yellow Dossier’ and ‘Secure the State’.
- General: Resolved crashes related to army HQ templates, corrected Commander ability costs calculation (now based on battalions rather than divisions), and fixed issues regarding Czech puppet triggers for the Sudetenland Crisis.
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