- Dream Dives: Hermes now ensures all pending Shrine of Hermes items are delivered prior to the final encounter.
- Dream Dives: Resolved an issue where equipping the Jeweled Pom (Hades & Persephone) could result in duplicate Hades Boons.
- Dream Dives: Addressed a bug that occasionally caused players to miss out on rewards from effects like Quick Buck (Hermes).
- Dream Dives: Corrected audio distortion affecting specific Ares voice lines.
- Implemented a unique death animation for the Hellifish (Oceanus).
- Added helpful inventory tooltips to clarify where Mystery Seeds can be sourced.
- Refined the visual feedback displayed on the Path of Stars upgrade interface.
- Updated Prominence Flare (Apollo) descriptions to provide clearer functionality details.
- Standardized the triggering of various voice lines and narrative sequences.
- Fixed bugs causing Hecate and Medea to appear in the Crossroads inappropriately under specific narrative conditions.
- Resolved issues with Dora occasionally offering furniture mismatched to your current Crossroads progression.
- Fixed a bug preventing the Grecian Urn decor from unlocking as intended.
- Corrected Nitro Boost (Hermes) so it properly modifies Sprint speed while the Black Coat is equipped.
- Resolved conflicting mechanics between the Sorceress (Arcana) and Sudden Flurry (Daedalus – Blades).
- Fixed interaction errors between various Duo Boons and Icarus/Daedalus upgrades, including Glorious Disaster, Heinous Affront, Flood Gain, and Cardio Gain.
- Fixed unintended synergy issues between Sanguinary Savor (Ares) and the Lance of Ares.
- Corrected interaction logic between Mental Block (Athena) and aim-assist Cast Boons.
- Fixed Mean Streak (Hermes) failing to persist correctly after reloading a save file.
- Patched an exploit where Omega moves remained active during the Dark Side (Selene) transformation.
- Fixed the Soulfilled Ankh (Aspect of Anubis) failing to scale the Omega Attack area correctly.
- Resolved visual glitches involving Exceptional Talent (Apollo) and Mirrored Ankh (Aspect of Anubis).
- Ensured Shells from the Aspect of Medea Omega Attack follow intended projectile trajectory patterns.
- Fixed Gift Gift Gift (Echo) failing to trigger even when a compatible Keepsake was equipped.
- Corrected a bug where Wolf Howl (Selene) could inadvertently push the player out of bounds during surface encounters.
- Fixed malfunctioning Retaliation and Infection upgrades for Selene’s abilities.
- Adjusted Twilight Curse (Selene) projectiles to correctly pass through Nemesis instead of fizzling on contact.
- Fixed Guardians recovering from status effects like Freeze or Gust faster than intended.
- Resolved stability issues with Snow Queen (Demeter) barriers and Chronos attack frequency during the Unrivaled Typhon fight.
- Fixed an issue where the Black Coat could incorrectly nullify uninterruptible attacks from Chronos.
- Calibrated the tracking speed of Unrivaled Cerberus during his fire-breath attack.
- Addressed various enemy pathing and combat bugs in Oceanus and Tartarus, including Land-Dracons, Dire Bawlders, and Anchor damage circles.
- Resolved interaction bugs involving Melinoë’s Olympic Slam and shielded foes.
- Fixed damage mitigation discrepancies with Gale against Poison and Harpy Talon strikes.
- Prevented the surface shop from erroneously offering multiple Kisses of Styx.
- Cleaned up lingering visual effects for enemies affected by Freeze.
- Fixed Shiny Stars appearing as duplicates across Inventory pages.
- Restored visual feedback for friendly NPCs when struck after receiving a gift.
- Resolved persistent effect bugs when cycling weapons in the Training Grounds.
- Fixed the Enchanted Aquarium failing to register catches from Greatest Gift of Gaia.
- Corrected misleading healing previews in shops affected by Centaur (Arcana).
- Fixed the Zoom In setting becoming disabled after entering Chaos Trials.
- Ensured Scorch damage numbers honor the global Damage Numbers visibility setting.
- Addressed movement inconsistencies while using Auto-Sprint and visual anomalies during Return to Shadow sequences.
- Fixed various collision, visual, and text errors across multiple locations.
- Addressed several rare crash triggers and implemented general stability improvements.
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