Patch 0.5.1 is Now Live!

Patch 0.5.1 is Now Live!

UPDATE LOG

PHYSICS:

Fine-tuned various vehicle configurations

Decreased overall aerodynamic downforce

Refined collision detection for detachable vehicle parts

Adjusted rolling resistance coefficients for tires

Recalibrated surface grip, emphasizing the bulldozing effect over general traction

Elevated rolling resistance sensitivity relative to surface types

ONLINE:

Lobby Browser: The system now bypasses unresponsive lobbies rather than aborting the entire list retrieval

AUDIO:

Resolved an issue causing music to cut out in the main menu

Optimized audio voice prioritization while driving on snow

GAMEPLAY AND UI:

Online Single Stage: Shortened service park duration to 3 minutes

Implemented a search bar in the lobby browser to filter by host, track location, and specific stages

ENVIRONMENTS:

Loutraki: Enabled collision physics for roadside rock formations

Elatia: Adjusted destruction thresholds for trees to improve consistency

Elatia: Corrected low-resolution building and vehicle assets during reverse starts

Elatia: Enhanced the visual fidelity of background terrain

Integrated missing replay camera zoom and tracking configurations for Greece Elatia

Restored missing brake marker distance signage for Greece Elatia and Loutraki

Populated Greece Elatia with additional spectator crowds and rally-themed environmental props

Introduced crowd evacuation animations in Greece Elatia and Loutraki

Refined starting and finishing line aesthetics for shorter variations of Greece Elatia

Rectified static radio and medical signage issues in Greece Elatia

BUG FIXES:

Elatia: Resolved a visual glitch involving floating treelines in the background

Addressed a bug where brake lights remained illuminated on the main menu vehicle

Reduced the latency involved in purging vacant lobbies

Fixed a UI error where the “live results” display incorrectly reported player status in the footer

Source