No Man’s Sky: Xeno Arena 6.32 patch

No Man's Sky
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No Man’s Sky: Xeno Arena 6.32 patch

Hello Games has rolled out patch 6.32 for No Man’s Sky, continuing to polish April’s Xeno Arena expansion. The hotfix arrived on April 10, 2026 and downloads automatically the next time you launch the game on any supported platform.

6.32 bug fixes

The new patch focuses on stability and squashing the most annoying issues reported after Xeno Arena 6.30 launched. Hello Games thanked the community for the rapid feedback coming through Zendesk and console crash reporting.

  • Fixed an issue which could cause unresponsive NPCs to appear near game tables.
  • Fixed an issue which could cause flickering graphics while underwater.
  • Fixed an issue that caused Corvette technology to be removed when warping.
  • Fixed an issue that could cause many duplicate items to be created in inventories.
  • Fixed an issue that caused performance issues when on the Anomaly on PS5.
  • Fixed a rare networking crash.

What shipped in 6.31

The day before, on April 9, Hello Games pushed the 6.31 hotfix. That smaller patch delivered network optimisation and fixed a crash that could occur when moving tech while the charge popup was active.

How to get it

Patches 6.31 and 6.32 are rolling out automatically on PC (Steam, GOG, Microsoft Store), PlayStation 4/5, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, macOS and VR. The full changelog is published on the official No Man’s Sky website.

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